![]() ![]() Grand Theft Auto: Vice City for PlayStation 2 Cheats - IGN has all the codes, cheat codes, unlockables, easter eggs, achievements, hints, tips and secrets. Related Articles. GTA: Vice City Cheat Codes, Walkthroughs and Unlockables; Cheats, Walkthroughs and Secrets for Grand Theft Auto 3; Cheats for 'Grand Theft Auto 3. For Grand Theft Auto: Vice City on the PlayStation 2, GameFAQs has 146 cheat codes and secrets. For Grand Theft Auto: Vice City on the PC, GameFAQs has 113 cheat codes and secrets. ![]() Cheat codes for 'Grand Theft Auto: Vice City Stories' on the Sony PSP. Grand Theft Auto: Vice City Cheats and Cheat Codes, PlayStation 2. Grand Theft Auto Vice City Cheats, Cheat Codes & Walkthroughs provides a detailed list of GTA Vice City cheat codes and the in-game effect. Grand Theft Auto: Vice City Stories - GTA Wiki. Grand Theft Auto: Vice City Stories Main Theme "Not only is this the greatest game on PSP, it also leaves a large percentage of the PS2 back catalogue looking ordinary. Grand Theft Auto: Vice City. Weapons (tier 1): Press R1, R2, L1, R2, Left, Down, Right, Up, Left, Down, Right, Up during game play. A message will confirm correct. Grand Theft Auto: Vice City Stories was an exclusive game for the PlayStation Portable. Because of its success, it was later released on the PlayStation 2 console. Grand Theft Auto - Vice City Cheats. Cheatbook is the resource for the latest tips, codes, cheat codes, unlockables, hints and secrets to get the edge to win. ![]() Buy it right now."―Official Playstation 2 Magazine UK. Grand Theft Auto: Vice City Stories was an exclusive game for the Play. Station Portable. Because of its success, it was later released on the Play. Station 2 console. It is the second Grand Theft Auto game to appear on the handheld console as well as the sixth and final game (but first chronologically) of the 3. D Universe. The game was developed by Rockstar Leeds, and published and released by Rockstar Games. Take- Two Interactive originally announced the title was to be released in North America on October 1. Europe on October 2. September, there was an announcement stating the game had been delayed for release until October 3. North America and November 3 in Europe. It had also announced that the game will be released on November 1. Australia. On February 7, 2. Rockstar Games announced plans for a Play. Station 2 release. The release dates were March 6, 2. North America and March 9, 2. Europe. It was released on Play. Station 3 via the Play. Station Network on April 2, 2. The PS2 port version of the game has a number of improvements over the original PSP version of the game, including enhanced graphics, new activities and a new Easter Egg. Story. GTA VCS' protagonist, Vic Vance"Vice City, 1. Opportunity abounds in a city emerging from the swamps, its growth fueled by a violent power struggle in a lucrative drug trade. Construction is everywhere as a shining metropolis rises from foundations of crime and betrayal. As a soldier, Vic Vance has always protected his dysfunctional family, his country, himself. One bad decision later and that job is about to get much harder. Kicked out onto the streets between glamour and gluttony, Vic is faced with a stark choice.. Game's Description. Vice City Stories marks the series' return to Vice City, with the game taking place in 1. Grand Theft Auto: Vice City. The game focuses around Victor Vance, the brother of Lance Vance who goes on to betray. Tommy Vercetti in 1. Victor briefly appears in GTA Vice City in the opening cut scene , in which he is killed during a drug deal gone wrong. Victor "Vic" Vance, the protagonist, is a U. S. Army soldier whose sergeant, Jerry Martinez, gets him involved in drug trafficking, which is strictly against Vic's morals. Soon Vic is dishonorably discharged for the drugs found in his room and bringing a prostitute to the barracks, both of which were intended for Martinez. Vic works for Phil Cassidy, who is also featured in Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: Liberty City Stories. Phil's brother- in- law, Marty Williams, abuses his wife Louise and their baby Mary- Beth. After Marty kidnaps Louise, Vic kills him and begins a relationship with her, then shortly after, Victor takes over Marty's Empire. Soon after, Vic's brother, Lance Vance comes into town to join him on his quest to take over Vice City to get the money for their brother's asthma medications. Together they steal Martinez's cocaine, but tensions arise between the brothers after Vic finds out that Lance and Louise used it for themselves. They find out that Martinez was only transporting the drugs for the Mendez Brothers. Lance and Vic are forced to work with the Mendez Brothers, only to be betrayed, soon after doing a few jobs for them. The Mendez Brothers then kidnap Louise sometime after Vic protects and saves Phil Collins' concert from the Forelli Family, and he and Lance rush to the rescue, Lance gets captured by Armando Mendez and Vic fights his way to the underground room of the Mendez Mansion, and Vic kills Armando while he is trying to kill Vic with a Flamethrower. Vic is too late to save Louise, although Lance lives. With help from Phil Cassidy and Ricardo Diaz, Vic manages to steal an army helicopter (The Hunter), and he then guns down some of Diego Mendez's Goons with it, and lands to continue his killing spree on top of the Mendez Building. Finally there is a confrontation on the top of a building, which ends when Vic kills Diego and Martinez, who had arrived in a helicopter when Vic was halfway from reaching Diego. Lance arrives to help Vic, but turns up late, and together they agree never to touch drugs again. The Vance Brothers then get in Lance's Helicopter and leave Vice City to send Pete the money for his asthma medications. Characters. See Characters in GTA Vice City Stories. Vice City Stories contains many of the characters (and voice actors) from Grand Theft Auto: Vice City, including Phil (Gary Busey), Ricardo Diaz (Luis Guzman), Lance Vance (Philip Michael Thomas) and Umberto Robina (Danny Trejo). In addition to the gangs previously featured in Vice City, new gangs make a debut in this game: the Trailer Park Mafia, the Cholos, the Mendez Brothers Gang, and the Stallionz. Vice City in 1. 98. Similar to Liberty City in 1. Vice City has many differences including a fairground in the location where Avery Carrington's construction site is. There is also a warehouse that doesn't exist in GTA VC though the fate is explained in the game. The Mendez Building and Empire Buildings don't exist. Diaz's Mansion (later the Vercetti Estate) is only partially finished. The Mendez Mansion is newer and still resided in, although the fate of the mansion is explained in the game. Phil Cassidy runs business in Viceport instead of Downtown Vice City. Inter. Global Studios is owned by future Flashback FM DJ Reni Wassulmaier instead of Steve Scott, but the reason why this is explained later in the game. A Trailer Park that is absent in GTA VC and is replaced by a bigger Sunshine Autos near Escobar International Airport. Compared to its chronological sequel, Vice City seems to be much more chaotic and crime- riddled. Gameplay. GTA Vice City Stories is structured similarly to other releases from the Grand Theft Auto series. The core gameplay consists of elements of a third- person shooter and a driving game, affording the player a large, open environment to move around in. On foot, the player's character is capable of walking, running, swimming (an ability last available in Grand Theft Auto: San Andreas), and jumping, as well as utilizing weapons and basic hand to hand combat. Players can steal and drive a variety of vehicles, including automobiles, boats, airplanes, helicopters, and motorcycles. The open, non- linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain areas and content, they are not required, as players can complete them at their own leisure. When not taking on a storyline mission, players can free- roam and create havoc (e. Drive- By Shooting, robberies, etc.). However, doing so can attract unwanted and potentially fatal attention from the authorities. The more chaos caused, the stronger the response: police will handle minor infractions, whereas SWAT teams, the FBI, and the Vice City national guard respond to higher wanted levels. The player can also partake in a variety of optional side missions. The traditional side missions of the past games are included, such as dropping off taxi cab passengers, putting out fires, driving injured people to the hospital, and fighting crime as a vigilante. A new addition to the game is "Beach Patrol", in which Victor plays lifeguard on Vice City's beach, saving citizen's lives or dispatching local gangs. One improvement to the PS2 controls with regards to many of these side missions is that exiting a vehicle (accidentally or intentionally) usually does not fail a sub- mission anymore, allowing easier replacement of damaged vehicles, or re- entering a vehicle if the exit was due to hitting the wrong button. One of the key gameplay elements in Vice City Stories is "empire building". New to the GTA series, it borrows a few ideas from Vice City's "properties" and Grand Theft Auto: San Andreas' "gang wars" systems. In order to make money, the player must open and operate various businesses on property taken over from enemy gangs. For Vice City Stories, the combat system was overhauled to feature more depth than ever before. The targeting mechanic has been tweaked to "intelligently target"; enemies posing a threat or attacking the player will be targeted over pedestrians. The biggest changes concern the hand- to- hand combat system, as players can now perform grappling moves and throws, and stand on top of enemies laying on the ground. For the first time in a Grand Theft Auto game, players are able to bribe policemen or hospital staff when "Wasted" or "Busted" in order to keep weapons that ordinarily would have been lost. Also new to the series are icons scattered around the city that allow Vic to purchase vehicles. For example, a bulletproof Sanchez is available at the first safehouse(only in the PS2 version). The standard hidden package system returns in the form of 9. This is a reference to Nena's 1. Luftballons". Also, extras that have been discovered (Red Balloons, Rampages and the Unique Stunt Jumps) appear on the in- game map. Trip skips also return. However, functions such as eating and exercise and skill- level increases, last seen in GTA: San Andreas, remain absent. The game also reintroduces strip club interiors (absent in Liberty City Stories), albeit in a non- interactive form and depending on what Empire Building options the player chooses. Improvements to the graphics since the release of Grand Theft Auto: Liberty City Stories include new animations, faster load times (although a load screen is still displayed when travelling between the two major islands), a further draw distance, reductions in clumping of pedestrians and vehicles, more complex and realistic explosions, and increases in the density of objects, vehicles, and NPCs.
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